Top Speeds of WW1 biplanes in Flying Circus

Top Speeds of WW1 biplanes in Flying Circus

2106-21lastflightof_captainball

Bristol F.2 Fighter

123 mph (198 km/h) at 5,000 ft (1,500 m)

P03631.013.tif

Halberstadt CL.II

165 km/h

captured_halberstadt_cl.ii_side_view_1918

 

Pfalz D.III

165.0 km/h

pfalzd

 

Sopwith Dolphin

211 km/h

sopdol

 

Fokker Dr.I

160 km/h

fordi-2

 

Sopwith Camel

113 mph (182 km/h)

raf_sopwith_camel

 

Albatros D.V

186 km/h

deskau

 

Royal Aircraft Factory S.E.5

138 mph (222 km/h)

royal_aircraft_factory_se5a

 

Fokker D.VII

(D.VII with Mercedes D.III engine)

189 km/h

d7f

 

SPAD S.XIII

211 km/h (131 mph) at 1,000 m (3,300 ft)

103rd_aero_squadron_-_spad_xiii

 

battle scenario

battle scenario

I made this battle scenario with the mission editor. It is a kind of prototype multiplayer map for planes and tanks. It is a concept of closer proximity airfields, targets and also tank spawns. The tanks fight under an umbrella of protective AAA.

It features four airfields, and two tank battles. The distance between the two outer airfields is around 90km. This distance is 11 minutes at 500KMH. Flying in from an outer airfield to the center of action is around 5 minutes and from an inner airfield you are talking 1 or 2 minutes. Same as usual destroy all your ground targets before the opposing side does and your side will win the map.planes and tanks

Achen to Asbach 90km

Achen to Asbach battle tanks

The two towns in the center of action have flak AAA and tanks. The focus is on closer proximity. The tanks would fight in the town and in the surrounding forest and farm lands.

There would be some ground targets added to the towns and the area of the four airfields.